Thursday 19 August 2021

Dark Mechanicum project (pt.1) - Dragoons, Dunecrawler & Skitarii

So I started yet another project (right after finishing the Soulblight Gravelords army two weeks ago). This time it'll be some serious Dark Mechanicum scratch building, kitbashing, Lego chopping and proxying madness. I'd like to be able to field this army as either Chaos or Adeptus Mechanicus force (as there are no official Dark Mech rules atm). But since I've already got a few different Chaos armies, will be more focused on getting a good fit with the AdMech Codex. 

Basically I want big corrupted robots (of many kinds), creepy Tech Priests, and scuttling hordes of their servants. Trying to stay away from clearly chaos related things such as evil spikes, icons, bloated daemonic mutations and such. Also going for quite thin, lithe and insectoid shapes. Avoiding bulky Orkyness while still just throwing random bits together like a proper Mekboy! 

Maybe these guys are lead (and manufactured) by a Tech Priest whose fleet had just been wrecked. With only pieces of broken contraptions and malfunctioned servitors everywhere, the Tech Priest just HAD to do whatever they could and ask the Dark Powers for help and rebuild the forces.

Here's what I've got so far. A table full of tools & materials, three "Sydonian Dragoons", an "Onager Dunecrawler" and a small squad of "Skitarii Rangers". I'll be making more Skitarii, then some Electro-Priests, Kastellan Robots and Kataphron Breachers at least. 




























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