An hour here, another there. These dooders are still taking shape. The Khorne Lord of Skulls got its teeth and arms finally fixed in place. I also tripled the amount of visible brain tissue hanging out on the back of its head. Made shoulder pads from pieces of gothic ruins, chopped toy Easter eggs, tiny beads and Green Stuff. They resemble the legendary RTB01 beakie Space Marine heads, which wasn't intentional first, but fully appropriate. Added in two protruding curved holders for extra skulls on the back side. Initial idea was to attach these to the models head, maybe on the sides to accompany the curved horns. But the head would have been too busy then, and I still wanted more mass on the rear half. There's also a few more sculpted demonic skull faces emerging from all around.
Dust caps on the bigger wheels are belly armour pieces from Age of Sigmar Ogors. I'd like to thank Ben_S at YakTribe for throwing around ideas for that. I was also thinking about filling the wheels with spikes, but this time it was Boss Salvage at DakkaDakka who pointed out why ("how relatively low spike the rest of the army is") this could be left undone. Such a great point to be made. I was too close to see it myself. Also all the bits boxes filled with thousands of different spikes around me didn't help either. Anyways, cheers fellows!
Heldrakes are getting some jet engines, exhaust pipes and cabling on them. I used Blue Stuff to make a few crappy copies from pieces of Ork jump pack, a Nurlesque fan and a cylinder shaped thing with tiny holes on one end I found from street. I guess it's from broken earphone. I only had one original of each of these, and as I like them a lot, just had to do the copies. Along with them, there's more super glue caps and Lego bits added in to make these things look like very fast and unpredictably moving scary fliers.
Some time ago I bought a box of 100 casino chips for a few euros only. They are solid, heavy and exactly 40mm in diameter, so perfect for bases. But who would need such bases in this army? Terminators! For sure I ain't going to include a bog standard unit of those elite troops, and wanted to build something different. The first idea was to do kind of elongated versions from the classic hunchback Warhammer Fantasy Chaos Warriors, basically by adding an extra torso and set of arms on top of the usual build. They could hold huge axes with two hands, and bolters on the other two. And classic 40k Terminator back banners should become a thing again.
While looking for the CW bits from my multitude of boxes, I came across an Ogor body, also from the WHFB / AoS fantasy range. He would be the units champion. I'll be using the Ogor heads for the whole unit, add bulgy eyes and inverted CW heads for weird jaw-claws, and then sculpt in more stitched-together demonic flesh tissue. Here's a starting point with the champion. Still wondering whether to add Chaos Spawns arm (or something) protruding from the hole in the models belly.