We had a three-way scrap a few days
ago. One mate led a small patrol of just six Van Saars (including a
heavy with lascannon, another with heavy bolter, three pistol
wielding juves and a traditional bolter/chainsword leader. Somebody
even had a krak grenade, received as a ransom for a captive just a
few weeks ago).
Other fellow ushered forth a gathering
of eight Redemptionists. Very basic and humble armament for
everybody, exept that almost all of the crusaders had frag grenades!
I had my (t)rusty gang of The Cleaners,
which I currently run as House Cawdor. It hasn't been uncovered yet
why and how such a filthy pack of mutants could present themselves as
actual Cawdor. Maybe they we're cleaning some super nasty rad zones earlier on,
and unluckily got polluted and mutated? Or are they some undercover secret operatives from
amongst the vast ranks of Scavvies from the Underhive, trying to
infiltrate the sosio-economic structure of the Hive City? Anyways, there
are currently 14 members in my gang. Many started their careers as a
juves, and are only equipped with pretty simple weaponry. Exept that
half of the gang has some sort of a flamer (hand flamers for juves and the leader). Yikes!
Both my gaming buddies chose to use my
miniatures for their gangs. The Van Saar guy is rather new to the
hobby, and the Redemptor Priest lost his own models approximately twenty
years ago. The game went on very quickly, so I didn't manage to get
photos from all of the decisive situations and actually missed maybe half of the fighters involved in the fight.
After the first turn we were positioned
like so. Redemptionists (the cone head ones) on the lower left
corner, just about to climb up. Van Saars lurking next to the bottle
of beer, with both heavies and leader dropping down from the vents.
The cleaning patrol of House Cawdor sprang forth from around the
altar of Nurgle on the lower right corner.
A few long range shots were exchanged
between all the participants, and the first one to hit (four times)
was the Van Saar heavy with heavy bolter. The downed redemptor
brother fell down from the upmost ladder and actually died there on
the spot. :(
The other Van Saar heavy with lascannon surprisingly found a straight unobscured line of fire from the other side of the table to my ganger with autogun (on overwatch here). Luckily for me the shot missed, and with even more luck (and a telescopic sight) the returning fire downed the lascannon wielding heavy and dropped him off the roof.
The other Van Saar heavy with lascannon surprisingly found a straight unobscured line of fire from the other side of the table to my ganger with autogun (on overwatch here). Luckily for me the shot missed, and with even more luck (and a telescopic sight) the returning fire downed the lascannon wielding heavy and dropped him off the roof.
"I don't want to go there, it's
too dark and scary!"
"Think I saw something moving
there... There, shoot him!!!"
I actually managed to eventually down that poor flail wielding novice lurking in the shadows, but it took two turns of shooting with several gangers.
The Redemptor Priest tries to snipe
back at the snipers. He fails and moves on to drop grenades on the
Cleaners. On the other side of the table one of the Van Saar juves
gets taken out by the Redemptionists. I think it was at this point
they had to take their first bottle test, and with double six rolled,
chose to leave the area with two piles of loot up their sleeves.
After a sluggish advance to get some
heavy flamer action going on, my heavy is outrun by a novice with
mace and plasma pistol, hiding here behind a barrel of taco sauce. The novice goes on to kick my poor and
already wounded juve out of action, and then gets surrounded by
several bigger Cawdor bullies and taken out instantly.
Simultaneously my leader and fresh juve
are advancing on the shadows, trying to sneak behind the
Redemptionists rather good positions on the top level of a huge red canister of waste.
After a series of chaotically long or short leaps, my leader "Master" ends up in the open just in front of a shotgun wielding Redemptionist, whose brother from upstairs joins fire with his autogun. Amazingly the leader is only pinned, and proceeds to take out the shotgun bloke in melee.
Now the Redemptionists are also taking
bottle test, but manage to hang on. My juve "Skull" is
caught in the crossfire of autogun, flamer and and bolter from above,
and taken down. The pistol wielding novice with a leg wound almost
makes his painstakingly long run to the loot stored in a shopping
cart, but then the Redemptionists also fail their bottle test and are
forced to leave the site. So it's a victory for the Cawdor Cleaner
patrol!
That was a rather quick game with
surprisingly low amount of fighters getting even wounded. I must say
there was a good deal of luck in my side on a couple of occasions it
really mattered. First of all the Van Saars failing their very first
bottle test happened super early on. And their lascannon missing one
of my snipers (who was rather effective later in the game) despite
him being in no cover at all. At one point I think four or five of my
guys got hit but only one of them wounded in just one turn. So that
could have been a major turning point here. And then the
Redemptionists also left the fight after failing only their second
bottle test. So all the leftover loot was left for me, but the scavenging and cleaning patrol of the
Cawdor abhumans got taste of the humongous tax and food expences of
the Hive City, so not much was left for any serious rare trade
shoppings. For advances I got initiative for somebody and skills
(agility & ferocity) for a few others.
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